Antonio Cecchi

Junior Game Designer

OTHER WORKS

here some of my studies and other interesting stuff

Customization & Personality

The purpose of the study is to find out if there is a connection between Personality and Customization and if so: how Personality influences Customization choices.
Everything supported by over 30 questionnaires

Level Design Pattern Analysis

The purpose of the study is to better understand level design patterns of platformer-cooperative games.
Unravel 2 is the Game of the Analysis in this case.

My Games

here some of my games

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Deep

Solo Project

A rhetorical game about game addiction in which the player controls a sea creature and explores the deep swimming

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Chef Adventure

Team Project

A narrative game on well-being as a balance between desires and responsibilities

- - - Work In Progress - - -

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Word War

Team Project

A party game with direct conflict in which the players have to make words in order to score points, fighting for the syllables

Simbioasi

Team Project

A puzzle game about managing renewable resources and preserving biodiversity

About Me

Passionate about video games since childhood, immediately after high school I enrolled in the Academy of Game Design in Florence and since the second year I had the opportunity to develop 2 educational mobile games on commission.

Today, I’m happy that what was my childhood dream has become the goal I’m achieving.

Contacts

Florence (50142), Italy

+39 3295442209

antoniocecchidesign@gmail.com