Junior Game Designer
here some of my studies and other interesting stuff
Customization & Personality
The purpose of the study is to find out if there is a connection between Personality and Customization and if so: how Personality influences Customization choices.
Everything supported by over 30 questionnaires
Level Design Pattern Analysis
The purpose of the study is to better understand level design patterns of platformer-cooperative games.
Unravel 2 is the Game of the Analysis in this case.
here some of my games
A rhetorical game about game addiction in which the player controls a sea creature and explores the deep swimming
- - - Work In Progress - - -
A party game with direct conflict in which the players have to make words in order to score points, fighting for the syllables
A puzzle game about managing renewable resources and preserving biodiversity
Passionate about video games since childhood, immediately after high school I enrolled in the Academy of Game Design in Florence and since the second year I had the opportunity to develop 2 educational mobile games on commission.
Today, I’m happy that what was my childhood dream has become the goal I’m achieving.
Florence (50142), Italy